- What should the player experience?
- Who is the game for?
- Target platforms and devices
- Engine and current project stage
- Core mechanic or feature scope
- Existing assets and ownership
- Milestone and acceptance criteria
- Dependencies and known constraints
- Who reviews and approves the work?
PLANNING TEMPLATE
The game project brief
Turn a rough idea into a useful first conversation.
Your checklist
Take it into your next meeting.
Got a game in mind?
Bring the idea, the build, or the tricky bit. Let’s find a useful next step.